Archive for October, 2013
+Added animations for all active disciplines, thanks to EntenSchreck.
+Made new elevator arrows light up and stealth work on clinic guard.
+Fixed LaSombra teleport death and made new occult items undroppable.
+Added Humanity for keeping Zhao alive and restored two feed sounds.
+Fixed getting new discipline, grenade, divine light and Vandal line.
+Restored jenny_cries sequence on SM hub for Jeanette near Mercurio.
+Removed buggy Command schedules and fixed Vision of Death and Sleep.
+Restored animal movement for new warform and swapped some MP items.
Made King’s Way door consistent and fixed a Society of Leopold lock.
Restored Muddy fighting killer animation and so fixed the cutscene.
Fixed warehouse thug with long range eyesight and minor text issues.
Restored sounds at Society of Leopold and made others more audible.
Fixed SM and Hollywood hub club music and restored a Vesuvius sound.
Added or removed doorknobs to make it obvious which doors are real.
Restored unused floats of Larry and five civilians, cops and guards.
Removed histories, skip intro and Nosferatu/NPC changes from basic.