Archive for September, 2008
AGP and PCI-E Programs May Hang With AMD K7 and K8
Processors
• Issue
Microsoft® Windows® 2000 and Windows XP systems using AMD K7 and K8
processors can hang when an AGP or PCI‐E program is used.
•Root Cause
There is a known problem with Microsoft® Windows® 2000 and Windows XP
systems using AMD K7 and K8 CPUs that results in the Microsoft operating system
allocating overlapping 4M cached pages with 4k write‐combined pages. This
condition results in undefined behavior and data corruption, and is explicitly
disallowed by the AMD CPU manual.
This problem can affect any device driver in the system that allocates write‐
combined system memory, but is usually most easily reproduced with graphics
drivers since graphics drivers generally make heavy use of write‐combined system
memory for performance reasons.
• Resolution
Microsoft has a knowledge base article on the issue, the text of which is
unfortunately quite outdated. While the article only mentions Windows 2000, AGP,
and K7, both the root cause and resolution also apply to Windows 2000 or Windows
XP, AGP or PCI‐E, and AMD K7 or K8. The article can be found at http://
support.microsoft.com/?id=270715.
The issue is resolved by applying an operating system registry key as described in
the referenced article that instructs the Microsoft operating system to not use the
4M pages, thus avoiding the conflict.
The registry key is automatically applied by installation of the latest NVIDIA
nForce platform driver package (including 4.57 SMBUS or later). It is imperative for
the package to be installed or for the registry key to be applied before the NVIDIA
graphics driver or any other device drivers are installed. The registry key takes
effect only after an operating system reboot.
And I only wanted to kill time while waiting for the download to finish. :)
In this row there came the moment I had to reach Icewind Dale. I red before, that there was far less going on modding wise than for the other Infinity games, but now I can’t really share this opinion, it might not be the same amount in total, but anything interesting is there. Other than for BG, the ID tweaks don’t just contain the “nice to have” features, but also the bug fixes. Two packages in one. I also picked up the improved BAMs and Unfinished Business for ID. Now off to finish ID, Heart of Winter and Trial of the Luremaster with the UB mod. After Ps:T it’s really tough to start again with a Level 1 party.
Icewind Dale II will get its own entry.
1.2 => 5.6 (140 MB) / 5.5 => 5.6 (45 MB) / Changes
(+) annotes changes for Plus Pack only.
v5.6 03.09.2008
—-
- +Made Jack remove .38 to fix exploit and repaired broken Isaac logs.
- +Decreased crossbows criminal level and fixed Sin Bin state reload.
- +Fixed broken Empire hotel card printer usage and made it plus only.
- +Restored first dot Domination options for Tremere during dialogue.
- +Added overlooked humanity losses and restored sheet music of basic.
- +Disabled true sight for Vick, Killer, Cathayan and Blood Guardian.
- +Made Romero train up to Firearms 4 and Beckett up to scholarship 3.
- +Increased xp gain on freeing Ash and delivering Imalia’s magazine.
- Added a few Shin Guntos to sewer hunters and improved end fade out.
- Adjusted double Ithaca reload sound and added several drop sounds.
- Repaired Barabus quest re-update and a wrong Zhao died quest state.
- Corrected faulty Isaac lip-synchro and several minor text details.
- Added sound to Kiki cutscene and fixed Hollywood bus stop map typo.
- Removed a talk icon in diner and corrected lg firearms book value.
- Made player get a look at Gimble’s hand and fixed some map details.
- BSPEdit updated to edit several prop stats, thanks to RobinHood70.
- Fixed dialogue issues for Ming, VV, Trip, Boris, Vandal and Damsel.
- Made unfinished Regent’s plague quest fail in case you betray him.
- Fixed ghouling quest not updating and improved Bertram’s quest log.
- Added Vandal gesture for females and fade out at the tutorial end.
- Resolved bug when entering the Fu Syndicate while being obfuscated.
- Prevented continuing E’s quest after you failed it by killing him.
- Fixed dialogue bugs of Skelter, Arthur, blueblood, clerk and Venus.
- Added a missing light switch and missing door sound to King’s Way.
- Removed reference to Ricky at Glaze and made upstairs guards fight.
- Repaired several cut off dialogue lines and a few lip-synch issue.
- Moved Jack down to Skelter and improved Tin Can Bill’s expressions.
- Included 64bit install and memory tools, thanks to Iain Patterson.
- Removed buggy SM haven board and Mercurio’s note after you met him.
- Moved Ash song from Empire hotel to the unfinished museum diorama.
- Added default 1.2 map and python files to tools, thanks to Offkorn.
- Restored katanas to Tongs and removed the one at Fu Syndicate.
- Turned hospital into Elysium area during your encounter with Pisha.
- Fixed dialogues for Jack, Mercurio, Regent, Razor and taxi driver.
- Changed three history humanity penalties to avoid humanity of zero.
- Lowered surf computer difficulty and added a Gargoyle quest state.
- Made Tawni laptop reflect mission and fixed Zygaena and Yukie bugs.
- Stopped Maria and Victor from dropping invitations they don’t own.
- Added inspection nodes to some trapdoors in the Giovanni crypt map.