Since I’m not one of those assholes, who only watch stuff to then bitch about it, I can safely say the show was alright. It’s not the best show ever and it’s not bad either – it’s just okay. As a “die hard sci-fi fan” there was no question I’d watch it. Obviously I never saw the original show in the sixties (or at any point in time), but the 1998 film was fun for me. Haven’t seen it in years, but I think I’d still like it. At least I immediately recognized Cary-Hiroyuki Tagawa, who also played Zylyn in Space Rangers, that’s how hardcore I am, not afraid to admit I’ve seen that!

Anyways, the only thing that outright sucked, was Dr. Smith. While I like Posey (after her character died in Scream 3 all the fun was gone), the whole Dr. Smith situation was horribly written. There was just no way, that all these smart, genius-level people would allow themselves to be constantly fooled by this obvious sociopath. You could see her twirling her mustache from miles away, although she didn’t even have one… I genuinely have no idea why and how the Smith-arc ended up such a train wreck. It’s leagues worse than any other element in the show.
What remains? Once again we’ve gotten a show that won’t wrap up in a season. But I guess it does feel like a complete chapter in a book. At least.


I thoroughly enjoyed To The Moon, so it was a no brainer for me, if I would play the sequel too. After the 2 minisodes and A Bird Story, I finally got Finding Paradise. It’s quite the brave choice, to give a sequel a new name, instead of just slapping a 2 behind the title. I’m glad things like this are still happening. They are also among the last game people who still have a forum – these sadly seem to be dying like flies. Anyway, I don’t intend to go into many comparisons, which game is better, since it’s so hard to judge who is going to connect with which story more.

It’s more important to realize, that they didn’t phone it in and the game manages to offer an experience which has many of the same strengths the first one did. People who liked To The Moon, should like this game as well, is what I’m saying. The same goes for the soundtrack, which is quite moving again. I usually don’t buy soundtracks, which are sold separately, but in this case I gladly made an exception.

My only gripe is, that the story still isn’t done and I have no idea when/how it will be continued/concluded. Will there be minisodes again? Or are there (again) years of waiting ahead, until another full-fledged sequel sees the light of day? While the client’s story of Finding Paradise gets a satisfying conclusion, the overarching story of the 2 doctors remains shrouded in mystery. While I like this tale a lot, I’m still hoping it won’t be dragged out for more than a trilogy. Sequels are never guaranteed and even if they are made, there will still be years between games, which puts quite the strain on the enjoyment of any storyline.

Just wanted to say that I played it too! Last year!

v10.0 06.04.2018
+Swapped Nines line at Malkavian mansion and added new music there.
+Improved Chateau details and added persuaded Gargoyle and killer.
+Fixed Giovanni Mansion random whispers and added Copper’s remains.
+Modified Ocean House diary and Lily’s photo textures to fit text.
+Restored killing innocents Humanity loss and tutorial guard death.
Made two boxes solid at warehouse and fixed moon of downtown hub.
Darkened more ground floor lamps at beachhouse after power is off.
Fixed computer test of Barabus and Milligan not opening the door.
Moved linux loader into main folder and added warning popup to it.
Modified several dlls to not create empty files, thanks Psycho-A.
Updated SDK and added clarity SweetFX setting, thanks to Psycho-A.
Added missing door to Ocean House and fixed a seethrough railing.
Restored many breaking windows and fixed many minor level details.
Unlocked a door at the Fu Syndicate and corrected more doorknobs.!/

The original Life is Cringe/Strange just worked for me. In an entirely unexpected way too. I only wanted to play it because of the time travel stuff, but then I ended up liking pretty much everything about it. Characters, the completely appropriate artsy graphics, the music… I especially liked how lame everyone was. I actually feel a little bit alienated, whenever every character in such a piece behaves like a movie star – that’s not how I remember it.

When I first heard of “Before the Storm” I didn’t really think this was a good idea. The odds even seemed to be stacked against it. Different developer, different engine, different voice actors… So I was quite surprised when BtS turned out quite good too. No one could have asked for it to be as good as it actually is.

So when I played Farewell on Monday, it was the first part of the LiS franchise I didn’t like. It was short, it had bugs, I couldn’t tell why the download was 3,5 GB although the episode was mostly reusing known assets and it failed as a Farewell episode because it was bumming me out. This isn’t what such a Farewell episode is supposed to do. The intent has to be to give people a proper sendoff tied to a positive spin, involving the beloved characters. Even Mass Effect 3 managed to do this quite well with its Citadel DLC.
What Farewell does instead, is end on the most traumatic event in the life of the main character, making this then the last moment with this character. Why do you hate us?

15 is such an odd number for a season, right? Seasons either have my preferred 13 max or the dreadful 22+ format. It’s like they didn’t want to do “just” 13 episodes, but then one of the higher ups called to let them know, that 20-26 wasn’t going to happen either.

Anyway, what I enjoyed most about the episode, was them being on another, “strange new world”. It was an interesting place to see and the crew had to interact with unknown situations and characters. I liked it. I thought it was beautiful how Burnham realizes that this place is a home too, even if it’s unfamiliar to people from Starfleet. The show usually does a good job at obfuscating, that most of it takes place on the Discovery.
Tilly’s antics were a lot of fun, as always, although they felt a little bit out of place, during a “I could be killed any second” mission.
I was overall surprised they didn’t decide to be more “blow-upy” in the finale – instead they opted to double down on their Star Trek ethics. So I guess this season has been a journey towards them – nice save.
The resolution of the Klingon war arc felt a little bit too convenient for me, I don’t see why/how L’Rell would manage to remain in a leadership position, when she had to use a bomb to get there. It’s like a gun with only one bullet in it. As soon as this threat is dealt with, the other Klingons could easily get rid of her after all.

And speaking of convenience, Burnham’s record being expunged… Sure, you can do that, but everyone still knows what happened, even if the files are blank now. Remember how even every single criminal on that initial prison transport knew all about Burnham? Starfleet’s first mutineer? This wouldn’t wipe her perceived infamy from everyone’s mind. Especially not for people who don’t know her personally. I see it as an attempt to fix their retcon (Spock was called the first mutineer years later), but for all those reasons (and more) this just doesn’t work.

It’s somehow sad and strange that (in Star Trek) apparently nothing will ever be as iconic as the Enterprise. I like Discovery (the series) now, I don’t love it, but I definitely like it. I think it’s a good show (especially for a first season, in Trek those used to stink :P) and yet they constantly feel the need to rely on getting some “buzz” from previous Trek glory. I’ve always been complaining how e.g. Burnham really didn’t need to be Spock’s sister to become a compelling character. And that, at least to me, it almost does the opposite. Since everyone knows it’s just a retcon, she actually might have been better off without this baggage. btw: Can’t wait to find out what’s going to happen with Captain Pike and the Enterprise next season (no one was shown in the end because they haven’t cast these people yet, right?). :P

I really liked the show and can only recommend it. I only have minor nitpicks which didn’t affect my overall enjoyment very much. The books are unknown to me. This too might have helped more than hindered my enjoyment – come to think of it. Book readers often have certain expectations, or have already made up their minds how something would look and are disappointed if the show’s creators decided differently.

My biggest “problem” was probably how copied minds were treated as being immortal. I don’t know if this was ignored by design or if it stems from an extremely different viewpoint than mine. For this bit it might have actually been interesting to know the books, just to learn if they handled this differently.
If someone copies my mind and then kills me, I’m just dead – the fact that there is still a copy of my mind doesn’t change that. Before I would call something actual immortality, I would have to be something like a vampire – same mind/body just without an expiration date. Apparently no one in the whole world of Altered Carbon feels this way about this. Weird!

In one case the show reminded me of the movie Demolition Man, in which criminals are frozen and unfrozen at some later point in the future. I always thought this was so idiotic, since this sounds like a favor, not a punishment to me. I would be happy to live in a much better future than in the shitty past. Who wouldn’t?!? Altered Carbon does a very similar thing. Criminals are kept without a body for a time and then get a new one. This time without a body is then supposed to be their punishment/sentence. So all that happens to them is that they wake up at a later date. Uhm… I really don’t get how this is supposed to stop anyone from being a criminal. Especially in a world were people potentially and supposedly can live forever, they should have completely different punishments for crime. Some examples are even in the show, loss of status and wealth, or a recoded stack which prevents people from getting a new body, after their current one fails/dies. But no one seems to notice this.

Now I’m already at the minor nitpicks I mentioned. The first one has to be that the protagonist is brought back into the world after 250 years. He is then attacked and tortured with the newest/latest tech, but every single time he is perfectly trained for each scenario. So the tech didn’t progress much or at all in 250 years? Because if it had, he couldn’t possibly know about it and be prepared for it. He needs no time to acclimate himself.

My favorite character on the show is obviously Ortega and at some point she gets an artificial arm. This arm makes her super strong and it’s also extremely durable (it can deflect swords/whatever). Now this is completely crazy to me. As far as I know from the show, she is the only person the audience ever meets who has such an artificial arm. So I’m to believe, that although this technology exists, almost no one is using it?!? Why not? The show even focuses on the richest people in this world and yet all of them seem to have completely normal bodies. I would expect that especially all the super-rich people would have nothing but those artificial super-limbs! There is just no scenario in which it makes sense that they would not do this, especially since they are frequently shown as fighting their own battles. The final “boss” they fight, never would have lost the battle, if she just would have had these super-limbs. Or is this why? They aren’t using them just so the plot still “works”? That would be quite disappointing.

Probably my second favorite character on the show is, again obviously, the AI. Of course this AI is killed at some point and quite easily at that. All that was necessary, was a device looking like a TV remote. So absolutely everyone could do it, really. And of course this AI is dead for good. So in a world where even humans can and do back up their minds in the cloud, AIs can’t do it? Why the hell not? This makes absolutely no sense. Sorry.

The next powerful technology that is somehow used “wrong” in this show is VR. Their VR is so good, it can create everything and it always seems real. This negates the need to have a lot of things in real life. Just imagine the possibilities. They are endless. And yet there are never any VR junkies… This is the first thing that would happen if such a technology existed. As if this wasn’t extreme enough, the AI demonstrates that time can be altered in the simulation, minutes can then seem like months, which almost is its own form of “immortality”.

Pretty much right away, the “immortal” people in this world are portrayed as “all-powerful”, above the law and so on. Untouchable essentially. Even people who just work for them can just roll into the police station at any time and order the police chief around and he has to take it. And yet, in the end one of these “all-powerful immortals” is simply arrested by the police like anyone else. The fuck?!? This contradicted everything this show was setting up from the beginning. It was way too convenient, that the untouchable guy just became very touchable from one moment to the next. :D Things that were supposedly impossible in this world became possible again all of a sudden, so that everything could be wrapped up in a nice little bow. After all, the mythology of the show didn’t appear that solid to me.

The guy they arrested was drugged while he killed someone. Shouldn’t this be a mitigating factor when he is sentenced? I would expect that, since he most likely wouldn’t have done it otherwise. His wife, who drugged him, is arrested too, but as far as I recall not for drugging her husband, which (again) made him kill someone. This is quite the oversight, I have to say.

btw: I liked the visuals a lot, shows didn’t look like this just 2 years ago. It reminded me of Ghost in the Shell (yeah yeah, the story was weaker than the anime, but it still looked fantastic).

Will Discovery ever have a Captain from its own universe?

This episode continued to reinforce my impression that they gather feedback and have it influence their episodes, which are still in post (which they seem to handle well at least so far, because I happen to like it more and more). They really just seem to address a ton of nitpicks people have or had. I always thought it odd, that they were essentially on (what felt like) an “abandoned ship”. For example, in earlier episodes Dr. Culber was usually alone in sickbay, as if there was no other medical staff on the ship.

In the beginning of this episode, there were almost constantly announcements audible in the background and there were extras everywhere e.g. repairing things… while Burnham was walking around. I don’t think they ever did that to this degree. It was so “intense” that it (again) almost felt as if it was designed to finally shut up people like me. :D There also finally was another medical doctor talking to one of the named characters. :P
I easily can go on listing things they specifically addressed, which I found odd earlier. Lorca for example. I had to ask myself during the last episode, why they didn’t mention Lorca’s fate at all. Well now they did. Although, I thought their explanation was strange. According to this latest adventure, everyone traveling between these universes, also causes their counterpart to be swapped out. Really? I don’t think the mirror-universe was ever explained this way before.

I remember from Deep Space Nine that the counterparts were usually dead, when the protagonists traveled over, but this was primarily due to keeping production costs low. There are even scenes in which Kira meets her counterpart face to face – she wasn’t swapped out so Kira could travel to the mirror-universe…

Also, Admiral Cornwell’s statement, that a lone Starfleet officer could never survive the mirror-universe, might just mean they are keeping their options open. It’s one of the oldest rules, that someone doesn’t have to be dead, as long as their death scene wasn’t shown and it’s silly of Cornwell to just come to that conclusion without any proof. They certainly took their time showing mirror-Lorca’s death, to make it unambiguous. So maybe Lorca will return as some sort of “badass” in Season 5. :P

But enough with the good stuff. :P The episode also added again to what I always perceived as its biggest problem, namely placing it 10 years before Kirk. 99% of problems I have with the show would go away if it just would have taken place ~50 years after Voyager. Minimal re-write necessary. “We” all know that the Federation wasn’t almost completely wiped out by the Klingons just a few short years before Kirk. But that’s exactly what STD is trying to tell us. And if they pull a plot device at the end that negates everything that happened so far, it won’t save anything. :D

PS: The crew deciding to sit with Tyler in the mess hall was a nice Star Trek moment. This too should shut up people who regret STD’s departure from what Star Trek originally was. The same is true for Tilly’s (probably my favorite character on the show) conversation about fighting the darker impulses in all of us. At least they seem aware of this and are trying to give us something. :D

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