VA-11 Hall-A Cyberpunk Bartender Action
VA-11 Hall-A takes place in (like so many… things) some sort of futuristic dystopia with hackers, artificial intelligence, […] aaand you are a bartender. Other than in the typical game, the player doesn’t explore the world by running around in it, but rather hangs mostly around the bar and the world is experienced by following the stories the guests tell, who walk in from the street. All the player has to do, is to follow these conversations and mix and serve drinks. With this formula, the protagonist’s catchphrase can be fulfilled: “Time to mix drinks and change lives.”
Of course this can fail in a bunch of ways. However, doing it right definitely pays off.
On the surface this might not sound like the game I’d normally wish to play, but I found it to be strangely endearing and relaxing. The real highlight however is, how well pretty much all of the characters are written. Out of the last 10+ games I’ve played, most wouldn’t even try to be anywhere near such well thought-out characters. VA-11 maybe didn’t have a massive budget to blow on big ‘splosions, but it sure became a fine example of what you can do without one regardless.
I’m guessing I’ll play it again soon, because I read there will be a free “expansion” of sorts which will add a prologue. :)