XCOM 2 November Update
Firaxis released a new patch for XCOM 2. The major change in it was that controller support was added, “only” 9 months after release of the game. I’m personally a keyboard/mouse player, but I still welcome any addition, many other players seemed to want it. Sadly, this update also added some bugs, which weren’t in the game before.
The weapon screen now has several weird buttons at the bottom, obviously belonging to the controller support – even if the player is only using kb+m. Another button which would allow switching to the next soldier’s weapon, has vanished. It really doesn’t look like this is how it’s intended to work.
The next “impossible to miss”-bug is on the squad loadout screen. Two of the buttons on the bottom have visually “merged”, although a bit is still visible – so it’s at least still usable.
I even deleted my config folder and ran yet another verify on the game, but the glitches persist.
While they are seemingly moving stuff around constantly, it doesn’t look like this will be fixed soon, or maybe even ever.
Another bug that annoys me, but was already present before this patch, is that the Alien Hunter DLC doesn’t trigger anymore for me. I still get the scanning option for the new weapons, but that’s it. Nothing else follows. Apparently there is another bug which can prevent Alien Hunter from triggering, namely if Shen’s Last Gift DLC is played before it, but I’m quite sure this isn’t the reason in my case. I’ve waited many ingame weeks (before starting Shen’s Last Gift), without results.