Deus Ex: Jensen’s Stories – Desperate Measures
What is it about Dan Aykroyd’s crystal skull vodka popping up everywhere lately?!? EVERYWHERE!
Anyway, I just finished Deus Ex: Jensen’s Stories – Desperate Measures. :D The mission itself is solid and offers a lot of the strengths the Deus Ex franchise is loved for. Here too, the mission can be won in several ways and even then there is more than one path to complete most of them.
What bothered me a little bit about this mission, is that it obviously was meant to be part of the game, but was cut out so they would have some dumb DLC pre-order shit available. It’s literally a part of the main story missing. And it’s stupid to experience after being done with the main campaign. It just doesn’t feel that relevant anymore – you know where all of this is going. What makes it even more obvious, is that the player is given a Praxis kit at the very end of the mission, right before the ending credits start rolling – this is absolutely pointless, unless, of course, it (at some point) was part of the main game and you could have used this Praxis kit in the following missions…
They pulled this crap in Deus Ex: Human Revolution as well, but at least then the additional mission appeared during the campaign itself, if you had it. It wasn’t entirely set apart.
This isn’t the only thing they’ve done to break your immersion. There are also these “hidden” collectible triangles during the main campaign, you are supposed to take a picture of with an android/iOS app. WTF? Why wasn’t that labeled “Desperate Measures”?
The breach mode is next for me (I don’t fully understand what it is yet). I have only played the first mission so far and the woman seems to be voiced by Tali’Zorah from Mass Effect (doesn’t show on imdb though, not sure). That leaves a good first impression, I guess.