Dragon Age II DirectX 11 Screenshots

Other than the screenshots in my first entry (DirectX 9 Renderer, no HighDef Textures), all of the following screenshots were made using the DirectX 11 Renderer and the “High Resolution Texture Pack” and all effects enabled/set to max. I always felt that the difference was close to zero (which isn’t even meant as a negative critique – I was happy with the graphics [if anything at all, I would have hoped for a better performance for something, that doesn’t exactly look like Crysis 2], I was just baffled by some remarks I read, that claimed using DX11/the DX11 Renderer would be an extreme advantage) and that at best the better textures were visible (which didn’t require the DX11 Renderer and looked just as good with the DX9 counterpart), if the player searched for it. Other than that, the ground/sky seemed to look more plastic/vivid in DX11 (and distant landscapes were more beautiful). That’s about it… However, now it can easily be compared. Because screenshots don’t lie and so on. :P


  1. 1 Crysis/Warhead/2 « adrift

    […] 1…!11!!111!!! For me, DirectX 10/11 never did more than run significantly slower, but still look about the same. Sure, this isn’t completely the fault of the later DX versions, because games are developed […]


  2. 2 Legacy « adrift

    […] got to play Legacy, the first “real” DLC (with story + quests) for Dragon Age II since the release stuff (item packs hardly count). If every adventure in DAII would have been at […]


  3. 3 If you come to think of it (62) | adrift

    […] as well – he didn’t. Not to mention that he allowed all of them to stay in his house free of charge, although the mom/his sister never did anything to contribute and only constantly complained on top […]


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