DAO: Irresolutening

* Dragon Age had ‘developer achievements’ for all kinds of things, such as successfully crashing the game.

* 12,212 of those Achievements were awarded to developers during production of the game.

gameinformer.com

Too bad they had no achievements for content bugs (yet another connection with ME2, there’s no fix for Conrad “The Fan” being always imported as the consequence of the renegade choice). This time I’m really irresolute if I should get it, on the one hand I would welcome to continue playing, but on the other, I don’t want to “reward” their behavior, that they have no problem releasing DLC (e.g. Return to Ostagar) and even real expansions (Awakening), but don’t fix content/story problems that exist since the release. Patches are important too (but don’t bring in cash…)! It’s weird, having the next piece out, when the first one is still a little unpolished.
The biggest reason I can think of right now, to buy Awakening, is to “give feedback” (yeah I know, will hardly be realized as such), that players (=ME) want real (classic?) expansions over DLC crap.

//Update

Just after I wrote this a new patch came out.

Dragon Age: Origins 1.03
Patch details:

You do not need to download patches prior to Patch 1.03. Downloading Patch 1.03 contains all previous patches. Downloading Patch 1.03 will provide you with all patch data available.

* Various changes have been made to code and resources to support the Dragon Age: Origins – Awakening expansion pack. Most of these changes do not affect Origins itself.
* Some players were experiencing increasingly long load times. A major cause of this problem has been fixed.
* At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
* Elite-rank enemies (lieutenants) can no longer be shattered. This preserves the intended tactical design of many combat encounters.
* Portraits for summoned creatures (like a ranger’s wolf) were displaying improperly while in the party camp. This no longer occurs.

http://social.bioware.com/page/da-patches

Still, it doesn’t invalidate my assessment, since it once again doesn’t deliver any content fixes, though I really don’t want to downplay the magnitude of the “long load times” fix. That’s definitely a huge step ahead. Another negative aspect remains, would this patch still have come out, if it wasn’t also in preparation for Awakening?

Advertisements



    Leave a Reply

    Fill in your details below or click an icon to log in:

    WordPress.com Logo

    You are commenting using your WordPress.com account. Log Out / Change )

    Twitter picture

    You are commenting using your Twitter account. Log Out / Change )

    Facebook photo

    You are commenting using your Facebook account. Log Out / Change )

    Google+ photo

    You are commenting using your Google+ account. Log Out / Change )

    Connecting to %s



%d bloggers like this: